Illumix
Project: Five Nights at Freddys, Special delivery AR mobile game.Responsibilities: Leading the character art team of The Five Nights at Freddy’s Augmented Reality mobile game. I provide feedback and mentorship to other Character Artists on the team, both for executing on a compelling vision for the “Five Nights at Freddys’ game and other projects we have, as well as helping them to grow and thrive in their professional artistic careers.I work with the production department to prioritize tasking and scheduling of the Character Art team,Also collaborate with other art and design disciplines to help guide the Character Art team through pre-production visual development tests and ideation, as well as production execution.We have created over 45 characters and 3 environments so far. We are making the in-game arts and also still frame and cinematic animation renderings for marketing promotions.We use Unity as a main rendering engine and also Maya/Vray for hi-end marketing renderings.I also review and manage the rigging and follow up with artwork, animations and software implementations until the end of the pipeline.
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Key Info
- 2017 Founded
- 18M Total Funding Raised
- Texas, USA
- 31 Employees
- •••••••••
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