Wooga
As part of the leadership team at Switchcraft, I’m ultimately responsible for the game’s technical quality, defining the technical vision, doing roadmap and capacity planning together with other leads, setting up and maintaining the development process, strategically balancing immediate and long-term work with technical debt, while also being a point of contact for technical questions from the outside and ensuring smooth execution. During my time as a lead, our engineering team grew to 7… As part of the leadership team at Switchcraft, I’m ultimately responsible for the game’s technical quality, defining the technical vision, doing roadmap and capacity planning together with other leads, setting up and maintaining the development process, strategically balancing immediate and long-term work with technical debt, while also being a point of contact for technical questions from the outside and ensuring smooth execution. During my time as a lead, our engineering team grew to 7 people. As a people manager, I’m also responsible for cultivating their careers, keeping the team motivated and healthy, doing regular 1:1s, 360 peer feedback talks, and keeping my reports informed on important matters.
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